Broken Mind

Broken Mind is a puzzle game that deals with something we all fear. The setting takes place in a strange world where the main character, Tanwen, explores fragments of her memory in order to find her long forgotten soulmate, Leila.
Tanwen will investigate her memory using a light that will dispel the fog around her. She will have to find out the different interactive elements inside her surroundings. Those interactive elements will be mainly stones that mix memories and change the environment and keys that move object in order to create new paths.

Collaborative project. Proof of Concept.

Tasks : Game Design, Level Design

Team :
Justin Guilbert – Project Management
Guillaume Dor – Programming
Judicael Abecassis – Programming
Guillermo Nunez – Programming
Adrien Maljournal – Sound Design
Amelia Lopes – Game/Narrative Design
Chloé Duretti – Game/Level Design
Leila Chihab – Graphic Design
Romain Berbion – Graphic Design
Janie Poulain – Graphic Design