TANKboy is a 2D game produced during the Retro Game Jam #1 that took place at Montpellier In Game in 2013. The constraints were to make an immediate fun game arcade, with the 16 colors palette of Commodore 64, a sprite sheet limited to 256×256 px and to use in gameplay the objects « grenade » and « tank ».
Collaborative project. 32h Game Jam.
Tasks : Game Design, Graphic Design