About

I’m a French independent game designer and interactive artist based in Paris. I mix electronic components like Arduino sensors, arcade controllers or other atypical components with crafting material such as wood, plastic, fabrics, etc… to make alternative controllers, interactive installations and experimental video games which I all call my “Playful Machines”.

I like to explore new ways to play, gather people and express oneself by hijacking game mechanics or practicing meaningful game design.

Over the past few years, I also worked on many other video games and prototypes in solo or on collaborative projects. You can find most of these games at emiliecorne.itch.io

I’m always looking for new opportunities so don’t hesitate to contact me for jobs, workshops, exhibitions, festivals or other events.

Training

  • MASTER’S DEGREE – Digital Interactive Games and Medias : Game Design specialty
    ENJMIN, Angoulême, FRANCE, 2014-2016
  • BACHELOR’S DEGREE – Professionnal License : Game Design
    Université Paul Valéry, Montpellier, FRANCE, 2013-2014
  • BACHELOR’S DEGREE – BTS Graphic Design : Multimedia
    Lycée Léonard de Vinci, Montaigu, FRANCE, 2010-2012
  • HIGH SCHOOL DIPLOMA – Industrial Science and Technologies : Applied Arts
    Lycée Charles Péguy, Orléans, FRANCE, 2010

Residencies

Experience

  • Game Designer & Creative Technologist – Freelance, FRANCE, 2019-current
  • FabManager AssistantLePoleS, Île-de-France, FRANCE, 2019-2020
  • Tutor Game DesignerChina Academy of Arts, Hangzhou, CHINA, June 2019
  • Mobile Game DesignerMingle Games, Prague, CZECH REPUBLIC, April to September 2016
  • Serious Game Designer – WeAreLearning, Montpellier, FRANCE, July to September 2015
  • Serious Game Designer – WeAreLearning, Montpellier, FRANCE, April to September 2014

Workshops / Mentorship

Exhibitions